Vanguard
🛡️

Vanguard

Melee Tank / Frontline

Tree: Warfare 6 abilities 16 skill nodes

Allowed Weapons

Salvaged sword, mace, bone club, salvaged cleaver, shields, spears, combat knife, machete

🌳 Warfare Skill Tree

Tier 1 Starting tier
Heavy Strikes
Heavy Strikes (5)
+5% PVP Damage per level
Iron Skin
Iron Skin (5)
+5% PVP Shield per level
Shield Training
Shield Training (5)
+10% Melee Resist per level
⚔ vs Weapon Mastery
Weapon Mastery
Weapon Mastery (5)
+8% Human NPC Damage per level
⚔ vs Shield Training
Tier 2 Requires 5 points
Battle Resolve
Battle Resolve (5)
+6% Wounded Resist per level
Berserker Charge
Berserker Charge
🔓 Unlocks Berserker Charge ability
Fortified Armor
Fortified Armor (5)
+20% Durability per level
War Cry
War Cry
🔓 Unlocks War Cry ability
Tier 3 Requires 10 points
Fortify
Fortify
🔓 Unlocks Fortify ability
Intimidation
Intimidation (5)
+6% Human NPC Defence per level
Juggernaut
Juggernaut (5)
+5% Spawn Health per level
Shield Mastery
Shield Mastery (5)
+8% Shield Reflect per level
Tier 4 Requires 15 points
Devastating Blow
Devastating Blow
🔓 Unlocks Devastating Blow ability
Rallying Banner
Rallying Banner
🔓 Unlocks Rallying Banner ability
Warlord
Warlord (5)
+2% PVP Critical per level
Tier 5 Requires 20 points
Unbreakable
Unbreakable
🔓 Unlocks Unbreakable ability

⚡ Abilities

Spell Cooldown Effect
Devastating Blow 25s 2s windup, next melee 3× damage.
Berserker Charge 30s +30% speed 5s, next melee 2×.
Fortify 40s 8s: 50% DR, movement slowed.
Shield Wall 60s Requires shield. 10s: -30% incoming damage.
War Cry 60s Self + allies 20m: +20% damage 15s.
Rallying Banner 60s Banner: heals 3 HP/s within 10m for 20s.

🛡️ Passives

Unbreakable — Once per life: below 15 HP = 80% DR for 5s.
Heavy Strikes — Melee hits slow target (heartrate lock 2s).